RNG Fights Rare Attacks & Roll Odds
Every public attack from Punch to E R R O R — what they do and how rare they are.
Rolling attacks defines RNG Fights. Elemental Official Group built a PVP economy where your move set is random, tradeable in bragging rights, and funded by B$ (Bobux) luck upgrades. This page lists every widely documented public attack, typical rarity bands, and practical PVP notes. Pair it with the luck upgrades guide because odds without luck upgrades mislead new players.
Common and starter attacks
Punch and Slap anchor the low table. They teach timing in the controls guide but lose to ranged or burst moves. Laser adds spacing pressure; Shockwave punishes grouped fights. Rage sits at the upper common band and can carry early PVP if you win streaks described in earn Bobux.
Mid-tier flex rolls
Time God freezes or manipulates tempo — full breakdown on the Time God guide. 360-NoScope is a skill-heavy burst meme with real kill potential; see 360-NoScope. Divinity and Hacker skew toward flashy finishers. D E A T H and Singularity announce themselves in kill feed with heavy VFX — mind flashing imagery warnings.
High-tier chase attacks
Supernova is an explosive arena clearer documented in the Supernova guide. Eternal sits among top non-error tiers for sustained PVP. These rolls justify Owner’s Blessing investments and long B$ farms.
Ultra-rare: E R R O R
E R R O R is the rarest public attack at roughly 1/5000 odds under community tracking. It is not required for boss clears, but collectors grind months for it. Max luck, Quick Reroll pass optional, and never cap B$ at 9999 during roll marathons. Losing E R R O R in chat flex is common; losing the roll is normal.
Version 1.48 additions
Patch v1.48 added Gravity and Reverse. They alter movement and knockback in ways older tier lists still absorb. Read the dedicated Gravity and Reverse guide for matchup tech separate from this odds list.
Odds vs skill
A rare name does not auto-win. Punch players with superior movement beat Supernova panic buttons daily. Use the tier list for community rankings, then practice in PVP zones. When you roll something new, visit its guide:
Boss and attack overlap
Devourer of Hellfire Galaxies content unlocks Hellfire after Final Stand, separate from standard roll tables. Entry uses the ??? shop item (B$500) — see Devourer boss guide. Hellfire is progression, not a roll slot replacement.
Farming strategy summary
- Earn B$ via PVP (earn Bobux guide).
- Buy sequential luck upgrades.
- Roll in batches; log results honestly.
- Stop chasing if frustration spikes — odds are odds.
- Ignore fake promo codes; none exist officially.
Attack quick reference table
| Attack | Tier band | Notes |
|---|---|---|
| Punch / Slap | Common | Learning tools |
| Laser / Shockwave | Common+ | Spacing and AoE |
| Rage | Mid-common | Early carry potential |
| Time God | Rare | Tempo control |
| 360-NoScope | Rare | Aim-sensitive burst |
| Divinity / Hacker | Rare+ | Flashy finishers |
| D E A T H / Singularity | Very rare | High VFX intensity |
| Supernova / Eternal | Ultra | PVP anchors |
| E R R O R | ~1/5000 | Rarest public roll |
| Gravity / Reverse | v1.48 | Physics disruption |
Sample size honesty
Players lie about roll counts. When estimating your own odds, log every attempt in a notes app — 200 rolls without Singularity is normal variance, not proof the game is rigged. Share logs only with friends; public flex posts rarely include failed sessions.
When to stop rolling
If anger or spending Robux on passes outpaces fun, equip your best current attack and pivot to Devourer boss or pure PVP rank grinding. RNG Fights stays enjoyable without E R R O R on your account.
Frequently Asked Questions
Quick answers to the most common questions.
What is the rarest attack in RNG Fights?
E R R O R at roughly 1/5000 odds, still subject to luck upgrades and patch tuning.
Can I trade attacks to other players?
Rolls bind to your session loadout mechanics in standard PVP. This wiki documents PVE/PVP use, not unofficial trading.
Does Quick Reroll change odds?
It speeds rerolling. Odds come from luck tiers, not pass ownership alone.
Are Gravity and Reverse on the same table?
Yes, added in v1.48. See the Gravity and Reverse guide for behavior details.
Which attack is best for beginners?
Rage or Laser often carry early lobbies until luck upgrades unlock rarer tiers.
How many attacks exist total?
The public list includes Punch through E R R O R plus Gravity and Reverse. Boss Hellfire is separate progression.